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	<title>Comments on: The Problem With the Trophy System on the PS3</title>
	<atom:link href="http://blog.johnpencola.com/2010/01/15/the-problem-with-the-trophy-system-on-the-ps3/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.johnpencola.com/2010/01/15/the-problem-with-the-trophy-system-on-the-ps3/</link>
	<description>Where streams of thought converge into pools of knowledge.</description>
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		<title>By: John Pencola</title>
		<link>http://blog.johnpencola.com/2010/01/15/the-problem-with-the-trophy-system-on-the-ps3/#comment-360</link>
		<dc:creator>John Pencola</dc:creator>
		<pubDate>Fri, 25 Feb 2011 02:58:52 +0000</pubDate>
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		<description>@Steve:
Yo! Thanks for chiming in. Excellent point: &quot;...value of trophies has been diluted by the volume and the simple tasks they’re often awarded for...&quot; I think this is going to help me summarize some other ideas I have in the way of &quot;Trophy Hunting&quot;. 

&quot;...a trophy is rarely a goal.&quot; Thats interesting. See, I generally will have a look at the trophy list prior to even beginning a game so that I have some idea of what to try and achieve. I like the fact that some trophies are hidden (the black ones), but in the games I&#039;ve played the Trophy menu on the PS3 dashboard usually gives a good, although brief, description of what the trophy is awarded for.</description>
		<content:encoded><![CDATA[<p>@Steve:<br />
Yo! Thanks for chiming in. Excellent point: &#8220;&#8230;value of trophies has been diluted by the volume and the simple tasks they’re often awarded for&#8230;&#8221; I think this is going to help me summarize some other ideas I have in the way of &#8220;Trophy Hunting&#8221;. </p>
<p>&#8220;&#8230;a trophy is rarely a goal.&#8221; Thats interesting. See, I generally will have a look at the trophy list prior to even beginning a game so that I have some idea of what to try and achieve. I like the fact that some trophies are hidden (the black ones), but in the games I&#8217;ve played the Trophy menu on the PS3 dashboard usually gives a good, although brief, description of what the trophy is awarded for.</p>
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		<title>By: Steve</title>
		<link>http://blog.johnpencola.com/2010/01/15/the-problem-with-the-trophy-system-on-the-ps3/#comment-359</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Tue, 22 Feb 2011 22:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.johnpencola.com/?p=177#comment-359</guid>
		<description>I couldn&#039;t agree more. The value of trophies has been diluted by the volume and the simple tasks they&#039;re often awarded for, like just beating a low level. They need to thin the herd a

And without an easy lookup for what trophies are awarded for, a trophy is rarely a goal. It&#039;s normally something you stumble on while playing the game. Perhaps seeing an empty trophy case with goal descriptions in the beginning of the game would help.</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t agree more. The value of trophies has been diluted by the volume and the simple tasks they&#8217;re often awarded for, like just beating a low level. They need to thin the herd a</p>
<p>And without an easy lookup for what trophies are awarded for, a trophy is rarely a goal. It&#8217;s normally something you stumble on while playing the game. Perhaps seeing an empty trophy case with goal descriptions in the beginning of the game would help.</p>
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